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Anjin Anhut is a 16 year design veteran working in games, comics, film, print and interactive media.

He spends most of his time in his role as game director at Studio Fizbin, helping to develop gorgeous story driven indie games. The rest of his workday goes into his art. His art style channels his love for video games, anime, toys and kitsch into colorful designs and illustrations.

For freelance inquiries contact: anjin@anjinanhut.com

services

CHARACTER DESIGN
COMIC ART AND ILLUSTRATION
VISUAL DEVELOPMENT ART

selected clients

work experience

education: self-taught designer
2006 – now: freelance artist, animation artist and game designer
2009 – 2014: creative director, co-owner of Playotope game studio.
2016 – 2018: project supervisor at Games Academy
2018 – now: game director at Studio Fizbin

awards

Grimme Preis, nomination: Wettbewerb Information & Kultur für Art of Gaming (with UFA and ARTE)
Medienboard, funding for innovative audiovisual content for Die Legende Der Goldenen Konsole (with Computerspielemuseum)
Gründerwerkstatt Beuth Hochschule, start-up grant for browser game Treasure Joe (with Playotope)
Medienboard, funding for innovative audiovisual content for browser game Dein Block (with Playotope and UFA)
Medienboard, funding for innovative audiovisual content for Forests of Eden (with Playotope)
Eisner Award, winner: Best Anthology – POPGUN Vol. 3 (with Image Comics)
Harvey Award, nomination: Best Anthology – POPGUN Vol. 3 (with Image Comics)
Diamond Gem Award, nomination: Best Anthology – POPGUN Vol. 3 (with Image Comics)
Harvey Award, nomination: Best Anthology – POPGUN Vol. 2 (with Image Comics)
Harvey Award, winner: Best Anthology – POPGUN Vol. 1 (with Image Comics)